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Ansiblex Jump Bridge

Ansiblex Jump Bridge

ID: 35841 | Upwell Jump Bridge Structure | Published
Market: Structures > FLEX Structures > Navigation Structures

Designed by the Upwell Consortium to function as the successor and improvement over starbase jump bridges, the Ansiblex Jump Bridge is the flagship of their new Fast Logistical EXpansion (FLEX) structures product line. The Ansiblex enables point-to-point FTL travel even for ships that lack their own jump drives, and a matched pair of bridges provides a transport connection between two star systems within its operational range, using stabilized spatiotemporal tunneling. The Ansiblex makes a large number of improvements over the older jump bridge portal devices, and incorporates some elements of Triglavian Collective space-time conduit technology in its workings. Each Ansiblex Jump Bridge structure is automatically equipped with one Standup Conduit Generator I service module. This service module may only be onlined in a system that contains a sovereignty hub with the Advanced Logistics Network upgrade active. May not be deployed within 500km of another Upwell Structure, 100000km of Stargates, and 1000km of Stations, or Starbases. A maximum of one Jump Bridge may be deployed per system.

Variations (2)

TypeTierMeta LevelArmor HitpointsShield CapacityStructure Hitpoints
Pharolux Cyno Beacon T1 - 750,000 750,000 3,000,000
Tenebrex Cyno Jammer T1 - 1,000,000 1,000,000 4,000,000
TypeMeta LevelArmor HitpointsShield CapacityStructure Hitpoints
Pharolux Cyno Beacon - 750,000 750,000 3,000,000
Tenebrex Cyno Jammer - 1,000,000 1,000,000 4,000,000

Attributes (67)

IDNameValueUnitStackableHigh Is Good
2035 armorDamageLimit (Armor Damage Limit (per second)) 5000000 HP Yes +
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.25 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.25 % No -
265 armorHP (Armor Hitpoints) 500000 HP Yes +
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.25 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.25 % No -
524 armorUniformity 1 - Yes +
5771 CanHaveArmorPhases 0 1=True 0=False No -
5770 CanHaveAutoRepair 0 1=True 0=False No -
482 capacitorCapacity (Capacitor Capacity) 200000 GJ Yes +
2790 cargoDeliveryRange (Maximum cargo deposit range) 10000 m Yes +
48 cpuOutput (CPU Output) 10000 tf Yes +
2253 ECMResistance (ECM Resistance) 1.0E-5 % Yes -
113 emDamageResonance (Structure EM Damage Resistance) 1 % No -
2045 energyWarfareResistance (Capacitor Warfare Resistance) 1.0E-5 % No -
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 1 % No -
2244 fighterAbilityAntiCapitalMissileResistance 1 % Yes -
2798 gateMaxJumpMass (Maximum Jump Mass) 1480000000 kg Yes +
1927 hackable 1 1=True 0=False Yes +
2751 hiddenArmorHPMultiplier 1 x No +
14 hiSlots (High Slots) 0 - Yes +
9 hp (Structure Hitpoints) 12000000 HP Yes +
866 jumpDriveConsumptionType (Jump Drive Fuel Need) Liquid Ozone typeID Yes +
867 jumpDriveRange (Maximum Jump Range) 5 ly Yes +
2793 jumpPortalAdditionalConsumption (Added Jump Portal Fuel Consumption) 50 units Yes +
1001 jumpPortalConsumptionMassFactor 1.5E-9 - Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 1 % No -
101 launcherSlotsLeft (Launcher Hardpoints) 0 hardpoints Yes +
12 lowSlots (Low Slots) 0 - Yes +
797 maximumRangeCap (Theoretical Maximum Targeting Range) 0 m Yes +
192 maxLockedTargets (Maximum Locked Targets) 0 - Yes +
76 maxTargetRange (Maximum Targeting Range) 0 m No +
13 medSlots (Medium Slots) 0 - Yes +
3355 pauseArmorRepairDpsThreshold (DPS threshold to pause armor repair) 500 HP Yes +
3356 pauseHullRepairDpsThreshold (DPS threshold to pause hull repair) 500 HP Yes +
3354 pauseShieldRepairDpsThreshold (DPS threshold to pause shield repair) 500 HP Yes +
11 powerOutput (Powergrid Output) 20000 MW Yes +
2792 preFitServiceSlot0 35913 - Yes +
55 rechargeRate (Capacitor Recharge time) 3600000 s Yes -
2135 remoteAssistanceImpedance (Remote Electronic Assistance Impedance) 1.0E-5 % Yes +
1137 rigSlots (Rig Slots) 0 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 100 points No +
209 scanLadarStrength (Ladar Sensor Strength) 100 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 100 points No +
208 scanRadarStrength (RADAR Sensor Strength) 100 points No +
564 scanResolution (Scan Resolution) 40 mm No +
79 scanSpeed 2500 s No -
2112 sensorDampenerResistance (Sensor Warfare Resistance) 1.0E-5 % Yes -
2056 serviceSlots (Service Slots) 1 - Yes +
263 shieldCapacity (Shield Capacity) 500000 HP Yes +
2034 shieldDamageLimit (Shield Damage Limit (per second)) 5000000 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.25 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.25 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.25 % No -
479 shieldRechargeRate (Shield recharge time) 100000000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.25 % No -
484 shieldUniformity 1 - Yes +
552 signatureRadius (Signature Radius) 20000 m No -
2115 stasisWebifierResistance (Stasis Webifier Resistance) 1.0E-5 % Yes -
2036 structureDamageLimit (Structure Damage Limit (per second)) 5000000 HP Yes +
2743 structureFullPowerStateHitpointMultiplier 1 - Yes -
2805 structurePowerStateArmorPlatingMultiplier 0 - Yes +
525 structureUniformity 1 - Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 1 % No -
1919 tierDifficulty 3 - Yes +
136 uniformity 1 - Yes +
2113 weaponDisruptionResistance (Weapon Disruption Resistance) 1.0E-5 % Yes -

Effects (2)

Incoming Modifiers (0)

No modifiers affect this type.