moduleReactivationDelay
ID: 669
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Reactivation Delay
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Unit: s
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Category: Miscellaneous
Default: 0
Stackable
Low Is Good
Published
Amount of time that has to be waited after the deactivation of this module until it can be reactivated.
Modifier References (6)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| covertOpsAndReconOpsCloakModuleDelayBonus | LocationRequiredSkillModifier | covertOpsAndReconOpsCloakModuleDelay | PostAssign | moduleReactivationDelay | Cloaking | - |
| skillBombDeploymentModuleReactivationDelayBonus | LocationRequiredSkillModifier | reactivationDelayBonus | PostPercent | moduleReactivationDelay | Bomb Deployment | - |
| roleBonusMarauderMJDRReactivationDelayBonus | LocationGroupModifier | roleBonusMarauder | PostPercent | moduleReactivationDelay | - | Micro Jump Drive |
| shipBonusCommandDestroyerRole1DefenderBonus | LocationRequiredSkillModifier | shipBonusRole1 | PostPercent | moduleReactivationDelay | Defender Missiles | - |
| shipBonusCommandDestroyerRole2DefenderBonus | LocationRequiredSkillModifier | shipBonusRole2 | PostPercent | moduleReactivationDelay | Defender Missiles | - |
| interceptorNullificationRoleBonus | LocationGroupModifier | shipBonusRole1 | PostPercent | moduleReactivationDelay | - | Interdiction Nullifier |
Types with this Attribute (147)
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