Search / Heavy Missiles
Heavy Missiles

Heavy Missiles

ID: 3324 | Missiles Skill | Published
Market: Skills > Missiles

Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.

Required Skills (2)

Required For (65)

Skill (3)
Missiles (3)

Modifying Skills (1)

AttributeOperationVia Effect
speed PostPercent missileSkillRapidLauncherRoF

Variations (30)

TypeTierMeta LevelDamage Multiplier BonusDuration BonusExplosion Radius BonusExplosion Velocity BonusFlight Time BonusMaximum damage per second bonusMaximum percentage of target HP damaged per second bonusMaximum Velocity BonusMissile Velocity BonusPrimary attributeRate Of Fire BonusReactivation Delay ReductionSecondary attributeTraining time multiplier
Auto-Targeting Missiles T1 - +400% - - - - - - - - 167 - - 168 3
Bomb Deployment T1 - - - - - - - - - - 167 - -1100% 168 4
Breacher Pod Clone Efficacity T1 - - - - - - +400% - - - 168 - - 164 5
Breacher Pod Clone Longevity T1 - - +900% - - - - - - - 168 - - 164 7
Breacher Pod Launcher Operation T1 - - - - - - - +400% - - 168 - - 164 3
Breacher Pod Projection T1 - - - - - - - - 10 - 168 - - 164 5
Breacher Pod Rapid Firing T1 - - - - - - - - - - 168 -1100% - 164 5
Cruise Missile Specialization T1 - - - - - - - - - - 167 -300% - 168 8
Cruise Missiles T1 - +400% - - - - - - - - 167 - - 168 5
Defender Missiles T1 - - - - - - - - - +900% 167 - - 168 2
Guided Missile Precision T1 - - - -600% - - - - - - 167 - - 168 5
Heavy Assault Missile Specialization T1 - - - - - - - - - - 167 -300% - 168 5
Heavy Assault Missiles T1 - +400% - - - - - - - - 167 - - 168 3
Heavy Missile Specialization T1 - - - - - - - - - - 167 -300% - 168 5
Light Missile Specialization T1 - - - - - - - - - - 167 -300% - 168 3
Light Missiles T1 - +400% - - - - - - - - 167 - - 168 2
Missile Bombardment T1 - - - - - +900% - - - - 167 - - 168 2
Missile Launcher Operation T1 - - - - - - - - - - 167 -300% - 168 1
Missile Projection T1 - - - - - - - - 10 - 167 - - 168 4
Rapid Launch T1 - - - - - - - - - - 167 -400% - 168 2
Rocket Specialization T1 - - - - - - - - - - 167 -300% - 168 3
Rockets T1 - +400% - - - - - - - - 167 - - 168 1
Target Navigation Prediction T1 - - - - +900% - - - - - 167 - - 168 2
Torpedo Specialization T1 - - - - - - - - - - 167 -300% - 168 8
Torpedoes T1 - +400% - - - - - - - - 167 - - 168 4
Warhead Upgrades T1 - +100% - - - - - - - - 167 - - 168 5
XL Cruise Missile Specialization T1 - - - - - - - - - - 167 -300% - 168 10
XL Cruise Missiles T1 - +400% - - - - - - - - 167 - - 168 7
XL Torpedo Specialization T1 - - - - - - - - - - 167 -300% - 168 10
XL Torpedoes T1 - +400% - - - - - - - - 167 - - 168 7
TypeMeta LevelDamage Multiplier BonusDuration BonusExplosion Radius BonusExplosion Velocity BonusFlight Time BonusMaximum damage per second bonusMaximum percentage of target HP damaged per second bonusMaximum Velocity BonusMissile Velocity BonusPrimary attributeRate Of Fire BonusReactivation Delay ReductionSecondary attributeTraining time multiplier
Auto-Targeting Missiles - +400% - - - - - - - - 167 - - 168 3
Bomb Deployment - - - - - - - - - - 167 - -1100% 168 4
Breacher Pod Clone Efficacity - - - - - - +400% - - - 168 - - 164 5
Breacher Pod Clone Longevity - - +900% - - - - - - - 168 - - 164 7
Breacher Pod Launcher Operation - - - - - - - +400% - - 168 - - 164 3
Breacher Pod Projection - - - - - - - - 10 - 168 - - 164 5
Breacher Pod Rapid Firing - - - - - - - - - - 168 -1100% - 164 5
Cruise Missile Specialization - - - - - - - - - - 167 -300% - 168 8
Cruise Missiles - +400% - - - - - - - - 167 - - 168 5
Defender Missiles - - - - - - - - - +900% 167 - - 168 2
Guided Missile Precision - - - -600% - - - - - - 167 - - 168 5
Heavy Assault Missile Specialization - - - - - - - - - - 167 -300% - 168 5
Heavy Assault Missiles - +400% - - - - - - - - 167 - - 168 3
Heavy Missile Specialization - - - - - - - - - - 167 -300% - 168 5
Light Missile Specialization - - - - - - - - - - 167 -300% - 168 3
Light Missiles - +400% - - - - - - - - 167 - - 168 2
Missile Bombardment - - - - - +900% - - - - 167 - - 168 2
Missile Launcher Operation - - - - - - - - - - 167 -300% - 168 1
Missile Projection - - - - - - - - 10 - 167 - - 168 4
Rapid Launch - - - - - - - - - - 167 -400% - 168 2
Rocket Specialization - - - - - - - - - - 167 -300% - 168 3
Rockets - +400% - - - - - - - - 167 - - 168 1
Target Navigation Prediction - - - - +900% - - - - - 167 - - 168 2
Torpedo Specialization - - - - - - - - - - 167 -300% - 168 8
Torpedoes - +400% - - - - - - - - 167 - - 168 4
Warhead Upgrades - +100% - - - - - - - - 167 - - 168 5
XL Cruise Missile Specialization - - - - - - - - - - 167 -300% - 168 10
XL Cruise Missiles - +400% - - - - - - - - 167 - - 168 7
XL Torpedo Specialization - - - - - - - - - - 167 -300% - 168 10
XL Torpedoes - +400% - - - - - - - - 167 - - 168 7

Attributes (9)

IDNameValueUnitStackableHigh Is Good
292 damageMultiplierBonus (Damage Multiplier Bonus) 5 % Yes +
180 primaryAttribute (Primary attribute) perception attributeID Yes +
182 requiredSkill1 (Primary Skill required) Missile Launcher Operation typeID Yes +
277 requiredSkill1Level 3 - Yes +
183 requiredSkill2 (Secondary Skill required) Light Missiles typeID Yes +
278 requiredSkill2Level 3 - Yes +
181 secondaryAttribute (Secondary attribute) willpower attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 3 x Yes +

Effects (6)

Outgoing Modifiers (3)

Effect Func Modifying Attr Op Modified Attr Skill Group
skillEffect ItemModifier skillPoints ModAdd skillLevel - -
skillEffect ItemModifier skillTimeConstant Op(9) skillLevel - -
skillBoostDamageMultiplierBonus ItemModifier skillLevel PreMul damageMultiplierBonus - -

Incoming Modifiers (45)

Effect Func Modifying Attr Op Modified Attr Skill Group
missileLauncherOperationSpeedBonusPostPercentSpeedLocationShipModulesRequiringMissileLauncherOperation LocationRequiredSkillModifier speedBonus PostPercent speed Missile Launcher Operation -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringMissileLauncherOperation LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Missile Launcher Operation -
missileLauncherSpeedMultiplier LocationRequiredSkillModifier speedMultiplier PostMul speed Missile Launcher Operation -
shipMissileLauncherRofCC2 LocationRequiredSkillModifier shipBonusCC2 PostPercent speed Missile Launcher Operation -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Missile Launcher Operation -
missileSkillRapidLauncherRoF LocationRequiredSkillModifier rofBonus PostPercent speed Missile Launcher Operation -
drawbackCPUNeedLaunchers LocationRequiredSkillModifier drawback PostPercent cpu Missile Launcher Operation -
missileLauncherSpeedMultiplierPassive LocationRequiredSkillModifier speedMultiplier PostMul speed Missile Launcher Operation -
subsystemBonusAmarrOffensive2MissileDamage LocationRequiredSkillModifier subsystemBonusAmarrOffensive2 PostPercent emDamage Light Missiles -
subsystemBonusAmarrOffensive2MissileDamage LocationRequiredSkillModifier subsystemBonusAmarrOffensive2 PostPercent explosiveDamage Light Missiles -
subsystemBonusAmarrOffensive2MissileDamage LocationRequiredSkillModifier subsystemBonusAmarrOffensive2 PostPercent kineticDamage Light Missiles -
subsystemBonusAmarrOffensive2MissileDamage LocationRequiredSkillModifier subsystemBonusAmarrOffensive2 PostPercent thermalDamage Light Missiles -
shipMissileSpeedBonusAF LocationRequiredSkillModifier shipBonus2AF PostPercent speed Missile Launcher Operation -
shipMissileRoFMF2 LocationRequiredSkillModifier shipBonusMF2 PostPercent speed Missile Launcher Operation -
shipMissileLauncherRoFAD1Fixed LocationRequiredSkillModifier shipBonusAD1 PostPercent speed Missile Launcher Operation -
shipMissileRoFCaldariTacticalDestroyer1 LocationRequiredSkillModifier shipBonusTacticalDestroyerCaldari1 PostPercent speed Missile Launcher Operation -
shipMissileReloadTimeCaldariTacticalDestroyer2 LocationRequiredSkillModifier shipBonusTacticalDestroyerCaldari2 PostPercent reloadTime Missile Launcher Operation -
missileVelocityBonusOnline LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Missile Launcher Operation -
missileExplosionDelayBonusOnline LocationRequiredSkillModifier explosionDelayBonus PostPercent explosionDelay Missile Launcher Operation -
missileAOECloudSizeBonusOnline LocationRequiredSkillModifier aoeCloudSizeBonus PostPercent aoeCloudSize Missile Launcher Operation -
missileAOEVelocityBonusOnline LocationRequiredSkillModifier aoeVelocityBonus PostPercent aoeVelocity Missile Launcher Operation -
missileGuidanceComputerBonus4 LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Missile Launcher Operation -
missileGuidanceComputerBonus4 LocationRequiredSkillModifier explosionDelayBonus PostPercent explosionDelay Missile Launcher Operation -
missileGuidanceComputerBonus4 LocationRequiredSkillModifier aoeVelocityBonus PostPercent aoeVelocity Missile Launcher Operation -
missileGuidanceComputerBonus4 LocationRequiredSkillModifier aoeCloudSizeBonus PostPercent aoeCloudSize Missile Launcher Operation -
structureMissileGuidanceComputerBonus4 LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Missile Launcher Operation -
structureMissileGuidanceComputerBonus4 LocationRequiredSkillModifier explosionDelayBonus PostPercent explosionDelay Missile Launcher Operation -
structureMissileGuidanceComputerBonus4 LocationRequiredSkillModifier aoeVelocityBonus PostPercent aoeVelocity Missile Launcher Operation -
structureMissileGuidanceComputerBonus4 LocationRequiredSkillModifier aoeCloudSizeBonus PostPercent aoeCloudSize Missile Launcher Operation -
shipBonusDreadnoughtC3ReloadBonus LocationRequiredSkillModifier shipBonusDreadnoughtC3 PostPercent reloadTime Missile Launcher Operation -
shipModeSmallMissileDamagePostDiv LocationRequiredSkillModifier modeDamageBonusPostDiv PostDiv emDamage Light Missiles -
shipModeSmallMissileDamagePostDiv LocationRequiredSkillModifier modeDamageBonusPostDiv PostDiv explosiveDamage Light Missiles -
shipModeSmallMissileDamagePostDiv LocationRequiredSkillModifier modeDamageBonusPostDiv PostDiv kineticDamage Light Missiles -
shipModeSmallMissileDamagePostDiv LocationRequiredSkillModifier modeDamageBonusPostDiv PostDiv thermalDamage Light Missiles -
subsystemBonusMinmatarOffensive3MissileExpVelo LocationRequiredSkillModifier subsystemBonusMinmatarOffensive3 PostPercent aoeVelocity Missile Launcher Operation -
eliteBonusGunshipKineticMissileDamage1 LocationRequiredSkillModifier eliteBonusGunship1 PostPercent kineticDamage Missile Launcher Operation -
eliteBonusGunshipThermalMissileDamage1 LocationRequiredSkillModifier eliteBonusGunship1 PostPercent thermalDamage Missile Launcher Operation -
eliteBonusGunshipEMMissileDamage1 LocationRequiredSkillModifier eliteBonusGunship1 PostPercent emDamage Missile Launcher Operation -
eliteBonusGunshipExplosiveMissileDamage1 LocationRequiredSkillModifier eliteBonusGunship1 PostPercent explosiveDamage Missile Launcher Operation -
eliteBonusGunshipExplosionVelocity2 LocationRequiredSkillModifier eliteBonusGunship2 PostPercent aoeVelocity Missile Launcher Operation -
hydraMissileFlightTimeEffect LocationRequiredSkillModifier hydraMissileFlightTimeBonus PostPercent explosionDelay Missile Launcher Operation -
hydraMissileExplosionVelocityEffect LocationRequiredSkillModifier hydraMissileExplosionVelocityBonus PostPercent aoeVelocity Missile Launcher Operation -
shipBonusMissileReloadTimeGC2 LocationRequiredSkillModifier shipBonusGC2 PostPercent reloadTime Missile Launcher Operation -
launcherReloadTimeBonusPassive LocationRequiredSkillModifier reloadTimeBonus PostPercent reloadTime Missile Launcher Operation -
shipMissileRoFMF LocationRequiredSkillModifier shipBonusMF PostPercent speed Missile Launcher Operation -